MUD: a classical gaming experience

Jason
Thursday
10:32 am

There was a gray period somewhere in between board games and MMORPGs. Video game consoles were just reaching a tipping point. There was this thing called the internet and geeks were trying to combine a love of paper based RPGs and the billions of people connected to the internet. And from that came Multi User Dungeons, or better known as MUDs.

MUDs are basically an entire world based in text. Most have a theme, allowing gamers to submerge themselves away from the real world. I call it Zork on crack. Depending on the mud (or mush, moo, mu, whichever extension they want to use), experiences can range from a full roleplay immersion to questing to hack and slash to social.

Why am I talking about these old dinosaurs? Because they are still around and surviving today. And while certainly not thriving, they do have niche communities of dedicate players that have been playing for years.

Ever wonder what it is it would be like to walk through Tolkein’s Shire? There is a mud for you? George RR Martin’s Winterfell? Mud. Robert Jordan’s Two Rivers? Mud! While most have a decidedly sci fi and fantasy bent to them, you can probably find a community to join in the fun with.

My mud is Wheel of Time MUD, based on Robert Jordan’s Wheel of Time. Or perhaps I should say was. I had my first character in 1997, a time right before the explosion of MMORPG. I even went so far with that as to become an immortal (administrator) with the game. I still hold that roll with the game although I have not been an active admin for quite some time. In its heyday, the mud connected over 200 people from around the world. Quite a far cry from the multiple thousands that flock to World of Warcraft each hour of the day.

Nowadays WoTmud is sitting at under half that number, still providing entertainment. I have known others who have ventured into MUDs based around Red Dwarf and Discworld. There are others out there based in Star Wars, Star Trek and Harry Potter. Mudconnector even has their very own database of various genres you can pluck yourself into. Even those freaky deaky adult based MUDs.

Its a dying art form, but there are some hidden gems out there. There are some very bad gaming experiences where people do not exist or the game itself is simply horrible. But there are some that are really worth the time. And the best part, they are free (mostly). But I warn you, they can be addicting.

But then again, after writing all of this, I am thinking I didn’t need to tell most of you what a MUD is. Matter of fact, I think many of you have some very fond memories of your own MUD that you played. If so, please share.

And until the next time, see you in the world of text.

Reader Comments

I discovered WoTMUD a few months ago, and have been playing since, I must say though, I find it much more enjoyable than WoW. I’ve never once had someone call me a “N00b!”. And every time I log in I am able to find someone to do something with. Actually, my first night playing several people showed me around Caemlyn and got me some equipment, and leveled me up a little. I really am horrible at leveling though… XD

#1 
Written By Nick Burns on April 2nd, 2009 @ 11:05 am

I’ve been playing WoTMUD for nearly 6 years and even though I am a HUGE WoW addict, I always find myself drawn back to mudding. The pvp is like nothing an MMO can offer and the intimate community atmosphere and (mostly) mature player base is a far cry from the commercial, often childish community that is an MMO playerbase. I even met my husband on WoTMUD!

Great article and it’s really nice to see that muds are still getting some attention.

#2 
Written By Elaine on April 2nd, 2009 @ 12:03 pm

I stepped into a few MUDs after reading about them when I first really started using the Internet. Never really got into them. And of course the popularity was already declining as “the web” took shape.
The high school I attended for my senior year required me to fill out a form with a parent signature before I was allowed an account on the school’s Internet-connected network. There were all sorts of warnings about what was going to happen to me if I looked at porn or tried to “drop to DOS” (on Windows NT 4), etc. What was really interesting though, was that there was an entire paragraph about MUDs. Something probably only a handful of students would even know existed had it not been there. It sort of explained what they were and why we were not allowed to access them– something about violent sorcery. I wish I had made a copy and saved that thing.

#3 
Written By Solon on April 2nd, 2009 @ 12:08 pm

Yes because MUDs are the devil incarnate… XD

#4 
Written By Nick Burns on April 2nd, 2009 @ 12:12 pm

I’ve been playing WoTmud on and off since around ‘99 or so. I keep coming back for one reason: The PK (PvP) is the best I have seen anywhere.

#5 
Written By Mike on April 2nd, 2009 @ 12:48 pm

I have such fond memories of MUDs. My older brother introduced me to Discworld MUD when he was in college and I was a wee lass. I hadn’t ever read any of the books and so it was soso very confusing! I believe I was a witch and Nanny Ogg was there, and I might have had an encounter with Hogfather and members of the Assasin’s Guild. It was so much fun. I loved the environment and the chance to roleplay. Because of that brief introduction, I later became a total MUD addict in college. Happy me, but my education suffered!

#6 
Written By Charlotte on April 2nd, 2009 @ 12:51 pm

I can’t wait until I’m a high enough level to actively participate in PK on WoTMUD. I’m so tired of running from Trollocs…

#7 
Written By Nick Burns on April 2nd, 2009 @ 1:23 pm

After I finish working on a POC for SAP, I’ll need to research FDA SOPs, and then I’m off to set up NIM with a third-party IDS/IPS and IDM.

That is the world of acronyms in which I live. Y’all, on the other hand, are speaking Greek to me.

#8 
Written By Amber on April 2nd, 2009 @ 1:50 pm

(Technically speaking, I live in a world of initialisms and acronyms. But the distinction is one of interest only to those of us who live and die by the rules of English grammar.)

#9 
Written By Amber on April 2nd, 2009 @ 1:52 pm

I haven’t messed with MUDs since 1995 or so, but I have fond memories of them. At the time, I was playing off and on in a Robotech MUD. Generally speaking, they’re great communities, but they can also delve into a land of tech-speak that can be tough for the average person to get these days.

#10 
Written By Josh on April 2nd, 2009 @ 1:56 pm

You’re completely right, Josh. A lot of muds now, especially the ones with speedy player killing, need a big area for new players which teaches not just how to play the game, but WTF everyone is shouting about! Your character’s life can often literally depend on how fast you type.

#11 
Written By Charlotte on April 2nd, 2009 @ 3:41 pm

I remember thinking that, if I wanted my player to have a weapon in the Robotech MUD, I effectively had to code one using zMUD. As fun as the RP elements were in those games, there were times I wished I could see something, and walk over it (ala Doom) to take it.

#12 
Written By Josh on April 2nd, 2009 @ 4:06 pm

This has been a very educational day for me. First I learn of MUDs and now JemCon. It’s like geekdom has reared up to show me its soft underbelly.

#13 
Written By Amber on April 2nd, 2009 @ 5:08 pm

Stroke the soft underbelly. Go on, you know you want to. Its right there. It is very velvety smooth.

#14 
Written By Jason on April 2nd, 2009 @ 5:34 pm

I confess the MUD thing intrigues me. I think I really could have gotten into that once upon a time. And as a result, I might have become much more than the ignoramus about all things game related that I am today.

#15 
Written By Amber on April 2nd, 2009 @ 10:54 pm

Unfortunately, when I was in college the Internet was virtually unheard of on campus. There were whisperings here and there about some newfangled contraption known as email, but by and large we were ignorant of the giant that was grogily awakening around that time.

#16 
Written By Amber on April 2nd, 2009 @ 10:59 pm

Darn you, Internet. I spelled “groggily” right the first time, but you told me it was wrong. And this is why I still don’t trust you.

#17 
Written By Amber on April 2nd, 2009 @ 11:00 pm

yeah, I’ve been addicted to WoTMUD since ‘98 or so. My roomate Jeff and I both got hooked and we were so bad, that we had to sleep and game in shifts as we only had one computer. It also connected to the internet w/ a 14k USR modem, so we received no calls and if you came over and picked up the receiver you probably got beat up. missing meals, missing friends, eating raw ramen…that was the initial stages, the learning and total full on crazy addiction.

now however after years and years of playing and taking breaks I’ve got it under control (LOL). I really do enjoy my time there and don’t regret the days and days I’ve put in. I’ve tried other muds, but this one just keeps me here because of the many things to do. PK, RP, exploring, I just joined a smithing guild and a crafting guild. so with my one hour playtime I actually can do something! I really can’t say enough about wotmud. It’s my home away from home.

#18 
Written By Matthew on April 4th, 2009 @ 6:08 am

I joined WOTMUD in late August. Since then I’ve become totally addicted. I’m more of an RPr than a PKr, mainly due to the horrible internet connection I have, but there is just so much to do!

I’ve just now got to the stage where IRL is now starting to balance out again, but I can’t imagine a time where the MUD would not now be a part of my life. So many friends, so many places to explore, and so many spin off websites etc. Oh- and it’s linked to one of the best fantasy series ever written.

#19 
Written By Christine on April 4th, 2009 @ 9:10 am

I have a lot of respect for people who play MUDs these days.

Back in my day (OK, the mid-90s), we didn’t HAVE fancy graphics and real-time bump shading. If we wanted a multiplayer game, we had to drag another computer down the hallway of the dorms and link them with a null-modem cable to play Wolfenstein. And we LIKED it!

But with all of the choices you folks have in MMOs these days, it takes a special, resilient and intelligent type to go to a text-based world that can be hugely overshadowed at times. So, very cool, y’all, and keep up the good work!

#20 
Written By Josh on April 4th, 2009 @ 9:22 am

My first mudding experience ever was on WoTmud and it is still the one I play. I’ve tried other muds, but they all lack something from other players, no PK, no RP, no cohesive theme. WoTmud has it all for me. I’ve even gone so far as to try to IMM on other muds, but even with that it was all blah.

I finally tried graphical games and to me there was just no imagination required. A MUD is like writing an interactive book :)

#21 
Written By Andi on April 4th, 2009 @ 1:05 pm

To be honest, I tried the graphic games and was bored stiff. As soon as I get a picture infront of me, it’s like a tiny part of my brain turns off.

Why should someone else ruin the picture that I have in my mind with their own ideas?

Yes- I am one of those people who hates it when books get turned into movies or graphic novels, and I do hate the LOTR and Harry Potter films.

And, in case you are wondering- on WOTMUD I RP an Illuminator (a firework artist).

#22 
Written By christine on April 4th, 2009 @ 4:26 pm

I started out on MUME. I was just looking for something, I didn’t stay around long. But I think that is how I wound up at WoTmud. I have tried other Wheel of Time themed muds like Moment in Tyme and Mirrors of the Wheel, but none have held my interest like WoTmud did. And outside of Wheel of Time worlds, I have never really enjoyed muds. But then again I have never invested in a series like I did with WoT.

#23 
Written By Jason on April 5th, 2009 @ 10:27 pm

Trackbacks

  1. Pick6: Fears o’ LARP  on September 22nd, 2009 @ 10:35 am

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