Telepresence around the game table
Monday
3:38 pm
As you know, I use a lot of technology in running my RPG campaigns. A laptop, intensely organized music playlists, projector-based maps and layered Photoshop files have become as important to me as dice and beer at the game table.
But I’ve never really had much success at remoting people in for gaming. Back in the late 90s, some friends and I decided that we could keep up our college RPG campaign via remote. We spent hours on WebRPG, a tabletop simulator that allowed you to “code” objects and build character sheets.
We spent forever getting the materials ready, but never even got to a full game. It was too much work, and in those pre-Skype days and dial-up modems, voice communication was spotty at best. The whole experience soured me on ever being able to pull off anything approaching the quality of a face-to-face game session.
But last week I was forced to face my prejudice.
Due to a child care issue, one of our players couldn’t be there, and the rest of the group suggested she remote in via laptop.
I downplayed it, remembering the horrid, crackling, delayed conversations and bland text chat we tried to have to satisfy our RPG jones a decade ago.
But they brought it up again. I gulped to myself, smiling outwardly. “We can try it … just to see how it goes,” I said.
In short, I’m thrilled to say, it was fantastic. At least from our perspective. A few things that came up worth noting:
It took a second computer: When she first remoted in, my carefully-crafted mood music went silent. iChat shuts down when you make calls, and trying to force the music ejected the player every time. I was heartbroken — the subtle music is one of the most mood-enhancing parts of my campaigns. But thankfully, another player came to the rescue with his laptop, and we were able to set her up on a shelf. Which brings me to…
It might not have been as good for her: When we saw the player, her head was almost life size and at eye level for everyone else. She was a core part of the game. However, she most likely spent most of her time looking at a wall opposite her, and occasionally an ear when someone moved into view. The ability to not turn her head and see the other players and action was likely more disconcerting to her than it was to us. In any case, it was better than the first time we tried it, and she was looking up my nostrils using my laptop’s webcam.
No dice: We quickly remedied this through creative use of an online dice roller. The player would use the online roller, and then make a targeted screen grab of the area and send it via chat. The result was a few seconds delayed, but worked quite well.
Voice: Due to feedback issues, we had to keep the volume on the laptop set at a level a little too low for her to keep up with our raucous antics. We could hear her most of the time, but there were times when I know she was trying to get a word in edgewise.
Maps and visuals: Most of the game’s map needs are done using a screen, so sending her screen grabs of maps was easy. If you’re using tabletops and miniatures, that may make things a little more complex.
So, is it for you? A lot of people have bemoaned not having nearby friends they can RPG with. It’s no substitute for getting around a game table, but if you can get three people in the room, and Skype/iChat in a couple of friends, you can still have a really great time.
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Reader Comments
We have been doing something similar in my main gaming group for years now.
When a long time member of the group joined the Navy and moved away, we kept him in the game using Skype and creative webcam positioning. It’s not perfect, but it works out pretty well.
It’s not the same as having him at the table, but we are glad to still be able to sit down and roll some dice together, even if we are 800+ miles apart.
The other advantage to telepresence is that RPG players who create characters with a predilection for cannibalism, heads on swords and human-skinned interior decoration can be relegated to the other side of the Earth if need be….
Tangent: What kind of projector do you use, Josh? All the ones I’ve ever seen were quite expensive.
You can get a projector for under $500 if you know where to look. Acer makes a line of budget projectors — the Acer X1161 is around $400 these days and is really pretty good, provided you’re not going to game in bright sunlight.
Or you can find a friend who has one. : )
We do a fair amount of teleplay, and like many I’m heavy on computer use during gameplay. My own favorite suite of tools is created by NBOS Software. Fractal Mapper, AstroSynthesis and my all-time personal favorite, the free Inspiration Pad Pro are outstanding products and dramatically streamline the gaming experience.
While NBOS does make a browser-based RPG battlemap emulator and custom chat client called Screen Monkey, I’ve not had a lot of success with its use unless I use it with a projector or second monitor.
Good article.